Best Reference Books for Networks, Games And Algorithms

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List of "Best Reference Books for Networks, Games And Algorithms" compiled based on Amazon book reviews by experts. These books are used by students of top institutes, universities, colleges and professionals. Please feel free to suggest any other book on this topic using the comment section below.

  1. Algorithms, Probability, Networks, and Games (Lecture Notes in Computer Science) by
    Springer Nature (Number of pages: 409)
  2. C#: Machine Learning, Lvl 1: Create GREAT Machine Learning Algorithms! Build INTELLIGENT Apps TODAY! Great for: Data Mining, Neural Networks, Deep Learning, ... Intelligence (Machine Learning Series) by Q Data Science and Machine Intel,EZEE Programming
    (Number of pages: 159)
  3. Overlapping Coalition Formation Games in Wireless Communication Networks (SpringerBriefs in Electrical and Computer Engineering) by Tianyu Wang,Lingyang Song,Walid Saad,Zhu Han
    Springer (Number of pages: 67)
  4. Game Theory for Networks: 6th International Conference, GameNets 2016, Kelowna, BC, Canada, May 11-12, 2016, Revised Selected Papers (Lecture Notes of ... and Telecommunications Engineering) by
    Springer (Number of pages: 147)
  5. Internet and Network Economics: 8th International Workshop, WINE 2012, Singapore, December 11-14, 2012. Proceedings (Lecture Notes in Computer Science) by
    Springer (Number of pages: 564)
  6. Internet and Network Economics: Third International Workshop,WINE 2007, San Diego, CA, USA, December 12-14, 2007, Proceedings (Lecture Notes in Computer Science) by
    Springer (Number of pages: 600)
  7. Approximation and Online Algorithms: Second International Workshop, WAOA 2004, Bergen, Norway, September 14-16, 2004, Revised Selected Papers (Lecture Notes in Computer Science) by
    Springer (Number of pages: 295)
  8. Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 – July 1, 2016, Revised Selected Papers (Lecture Notes in Computer Science) by
    Springer (Number of pages: 225)
  9. E-Learning and Games: 10th International Conference, Edutainment 2016, Hangzhou, China, April 14-16, 2016, Revised Selected Papers (Lecture Notes in Computer Science) by
    Springer (Number of pages: 426)
  10. Optimization of Stochastic Discrete Systems and Control on Complex Networks (Advances in Computational Management Science) by Dmitrii Lozovanu,Stefan Pickl
    Springer Nature (Number of pages: 400)

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