Best Books for a Game Artist
List of "Best Books for a Game Artist" compiled based on Amazon book reviews by experts. These books are used by students of top institutes, universities, colleges and professionals. Please feel free to suggest any other book on this topic using the comment section below.
- How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World by Sam R. KennedyWatson-Guptill (Number of pages: 160)
- The Game: Penetrating the Secret Society of Pickup Artists by Neil StraussHarper Collins (Number of pages: 452)
- The Confidence Game: Why We Fall for It . . . Every Time by Maria KonnikovaPenguin Books (Number of pages: 352)
- The Art Game: Artists' Trump Cards by James CahillLaurence King Publishing (Number of pages: 34)
- Designing Creatures and Characters: How to Build an Artist's Portfolio for Video Games, Film, Animation and More by Marc Taro HolmesNorth Light Books (Number of pages: 192)
- The Game: Penetrating the Secret Society of Pickup Artists by unknown (1st (first) Edition) [ImitationLeather(2005)] by aaHarper Collins
- The Artist's Way Workbook by Julia CameronTarcherPerigee (Number of pages: 176)
- Fantasy Genesis: A Creativity Game for Fantasy Artists by Chuck LukacsIMPACT (Number of pages: 144)
- The Chalk Artist: A Novel by Allegra GoodmanThe Dial Press (Number of pages: 352)
- The Game Artist's Guide to Maya by Michael McKinleySybex (Number of pages: 240)
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